Unity3D Demo Scene using Stats Monitor
Here’s a short video showcasing Stats Monitor 1.2 in an outside terrain demo scene. This idyllic environment has been created with the help of UFPS for the first-person player controls and Time of Day for the dynamic day/night cycle. Stats Monitor was set to use framerate throttling -1 so that the framerate has no limitation. The framerate performance varies wildly depending on the amount of grass and trees that are being rendered at any moment.
More info about Stats Monitor for Unity can be found here.